Category: Youth Group-Money & Stewardship
Would You Rather: Stewardship #14
A church youth-group game or growth exercise focused on stewardship. Scripture: Matthew 6:21. Workshop exercises: 1) Introduce the theme and read Matthew 6:21. 2) Read age-appropriate either/or choices connected to stewardship. Students choose, explain reasoning, then discuss how biblical wisdom might influence the decision. 3) Ask students what they learned about stewardship. 4) Have each participant choose one practical way to apply the lesson this week. 5) Close with a short prayer or optional reflection.
Teaching notes: Keep the activity age-appropriate, voluntary, welcoming, and centered on Christian character. Use Matthew 6:21 in context and invite discussion rather than forcing personal disclosure. Adapt for group size, mobility, disability, available space, and time. Avoid humiliation, hazing, dangerous physical contact, elimination that repeatedly excludes the same youth, or sharing private information. Maintain normal church safeguarding and adult-supervision practices.
Minute Mission: Work #13
A church youth-group game or growth exercise focused on work. Scripture: Matthew 6:21. Workshop exercises: 1) Introduce the theme and read Matthew 6:21. 2) Teams receive sixty seconds to complete a quick challenge connected to work. After several rounds, discuss what the challenges reveal about the theme. 3) Ask students what they learned about work. 4) Have each participant choose one practical way to apply the lesson this week. 5) Close with a short prayer or optional reflection.
Teaching notes: Keep the activity age-appropriate, voluntary, welcoming, and centered on Christian character. Use Matthew 6:21 in context and invite discussion rather than forcing personal disclosure. Adapt for group size, mobility, disability, available space, and time. Avoid humiliation, hazing, dangerous physical contact, elimination that repeatedly excludes the same youth, or sharing private information. Maintain normal church safeguarding and adult-supervision practices.
Role-Play Switch: Needs And Wants #12
A church youth-group game or growth exercise focused on needs and wants. Scripture: Matthew 6:21. Workshop exercises: 1) Introduce the theme and read Matthew 6:21. 2) Pairs act out an unhelpful response involving needs and wants, pause, switch roles, and replay it using a wiser Christlike response. 3) Ask students what they learned about needs and wants. 4) Have each participant choose one practical way to apply the lesson this week. 5) Close with a short prayer or optional reflection.
Teaching notes: Keep the activity age-appropriate, voluntary, welcoming, and centered on Christian character. Use Matthew 6:21 in context and invite discussion rather than forcing personal disclosure. Adapt for group size, mobility, disability, available space, and time. Avoid humiliation, hazing, dangerous physical contact, elimination that repeatedly excludes the same youth, or sharing private information. Maintain normal church safeguarding and adult-supervision practices.
Creative Poster: Giving #11
A church youth-group game or growth exercise focused on giving. Scripture: Matthew 6:21. Workshop exercises: 1) Introduce the theme and read Matthew 6:21. 2) Teams create a quick poster, slogan, or visual explaining giving. Each team presents in one minute and gives one practical application. 3) Ask students what they learned about giving. 4) Have each participant choose one practical way to apply the lesson this week. 5) Close with a short prayer or optional reflection.
Teaching notes: Keep the activity age-appropriate, voluntary, welcoming, and centered on Christian character. Use Matthew 6:21 in context and invite discussion rather than forcing personal disclosure. Adapt for group size, mobility, disability, available space, and time. Avoid humiliation, hazing, dangerous physical contact, elimination that repeatedly excludes the same youth, or sharing private information. Maintain normal church safeguarding and adult-supervision practices.
Question Toss: Saving #10
A church youth-group game or growth exercise focused on saving. Scripture: Matthew 6:21. Workshop exercises: 1) Introduce the theme and read Matthew 6:21. 2) Students gently toss a soft ball or pass an object. The receiver answers a prompt about saving, asks the next question, and passes it on. End with a Scripture reflection. 3) Ask students what they learned about saving. 4) Have each participant choose one practical way to apply the lesson this week. 5) Close with a short prayer or optional reflection.
Teaching notes: Keep the activity age-appropriate, voluntary, welcoming, and centered on Christian character. Use Matthew 6:21 in context and invite discussion rather than forcing personal disclosure. Adapt for group size, mobility, disability, available space, and time. Avoid humiliation, hazing, dangerous physical contact, elimination that repeatedly excludes the same youth, or sharing private information. Maintain normal church safeguarding and adult-supervision practices.
Silent Line-Up: Budgeting #9
A church youth-group game or growth exercise focused on budgeting. Scripture: Matthew 6:21. Workshop exercises: 1) Introduce the theme and read Matthew 6:21. 2) Challenge students to arrange themselves according to a harmless category without speaking. Debrief communication, then repeat with a budgeting-related ranking or sequence. 3) Ask students what they learned about budgeting. 4) Have each participant choose one practical way to apply the lesson this week. 5) Close with a short prayer or optional reflection.
Teaching notes: Keep the activity age-appropriate, voluntary, welcoming, and centered on Christian character. Use Matthew 6:21 in context and invite discussion rather than forcing personal disclosure. Adapt for group size, mobility, disability, available space, and time. Avoid humiliation, hazing, dangerous physical contact, elimination that repeatedly excludes the same youth, or sharing private information. Maintain normal church safeguarding and adult-supervision practices.
Build It: Contentment #8
A church youth-group game or growth exercise focused on contentment. Scripture: Matthew 6:21. Workshop exercises: 1) Introduce the theme and read Matthew 6:21. 2) Give teams simple safe supplies such as paper, cups, tape, or index cards. They build a structure representing contentment, explain the symbolism, and connect it to the Scripture. 3) Ask students what they learned about contentment. 4) Have each participant choose one practical way to apply the lesson this week. 5) Close with a short prayer or optional reflection.
Teaching notes: Keep the activity age-appropriate, voluntary, welcoming, and centered on Christian character. Use Matthew 6:21 in context and invite discussion rather than forcing personal disclosure. Adapt for group size, mobility, disability, available space, and time. Avoid humiliation, hazing, dangerous physical contact, elimination that repeatedly excludes the same youth, or sharing private information. Maintain normal church safeguarding and adult-supervision practices.
Scavenger Hunt: Advertising #7
A church youth-group game or growth exercise focused on advertising. Scripture: Matthew 6:21. Workshop exercises: 1) Introduce the theme and read Matthew 6:21. 2) Hide clues around the room or safe activity area. Each clue contains a question or task about advertising. Teams solve each clue and record one lesson before moving on. 3) Ask students what they learned about advertising. 4) Have each participant choose one practical way to apply the lesson this week. 5) Close with a short prayer or optional reflection.
Teaching notes: Keep the activity age-appropriate, voluntary, welcoming, and centered on Christian character. Use Matthew 6:21 in context and invite discussion rather than forcing personal disclosure. Adapt for group size, mobility, disability, available space, and time. Avoid humiliation, hazing, dangerous physical contact, elimination that repeatedly excludes the same youth, or sharing private information. Maintain normal church safeguarding and adult-supervision practices.
Scenario Lab: Generosity #5