A church youth-group game or growth exercise focused on adventure. Scripture: Mark 6:31. Workshop exercises: 1) Introduce the theme and read Mark 6:31. 2) Give groups cards containing examples related to adventure. Students sort them into helpful/unhelpful, wise/unwise, or biblical/not supported categories, explain choices, then create one new example. 3) Ask students what they learned about adventure. 4) Have each participant choose one practical way to apply the lesson this week. 5) Close with a short prayer or optional reflection.
Teaching notes: Keep the activity age-appropriate, voluntary, welcoming, and centered on Christian character. Use Mark 6:31 in context and invite discussion rather than forcing personal disclosure. Adapt for group size, mobility, disability, available space, and time. Avoid humiliation, hazing, dangerous physical contact, elimination that repeatedly excludes the same youth, or sharing private information. Maintain normal church safeguarding and adult-supervision practices.